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glElite File List
Here is a list of all files with brief descriptions:
ActionManager.cpp
[code]
ActionManager.h
[code]
Atmosphere.cpp
[code]
Atmosphere.h
[code]
AudioManager.cpp
[code]
AudioManager.h
[code]
Cabin.cpp
[code]
Cabin.h
[code]
CollisionGroup.cpp
[code]
CollisionGroup.h
[code]
CollisionInstance.cpp
[code]
CollisionInstance.h
[code]
ComputerShip.cpp
[code]
ComputerShip.h
[code]
EventManager.cpp
[code]
EventManager.h
[code]
FrontCamera.cpp
[code]
FrontCamera.h
[code]
FrontierBitmap.cpp
[code]
FrontierBitmap.h
[code]
FrontierFile.cpp
[code]
FrontierFile.h
[code]
FrontierMesh.cpp
[code]
FrontierMesh.h
[code]
FrontierObjects.cpp
[code]
Add Frontier: First Encounters ship models to scene
FrontierObjects.h
[code]
glElite.cpp
[code]
Hud.cpp
[code]
Hud.h
[code]
LightwaveObjects.cpp
[code]
LightwaveObjects.h
[code]
native_midi.h
[code]
ObjectManager.cpp
[code]
ObjectManager.h
[code]
PlayerShip.cpp
[code]
PlayerShip.h
[code]
PrimitiveObjects.cpp
[code]
PrimitiveObjects.h
[code]
RoamAlgorithm.cpp
[code]
RoamAlgorithm.h
[code]
RoamInstance.cpp
[code]
RoamInstance.h
[code]
RoamObjects.cpp
[code]
RoamObjects.h
[code]
RoamSphere.cpp
[code]
RoamSphere.h
[code]
Root.cpp
[code]
Root.h
[code]
Scanner.cpp
[code]
Scanner.h
[code]
Ship.cpp
[code]
Ship.h
[code]
ShipCamera.cpp
[code]
ShipCamera.h
[code]
ShipControls.cpp
[code]
ShipType.cpp
[code]
ShipType.h
[code]
Sight.cpp
[code]
Sight.h
[code]
Simulated.cpp
[code]
Simulated.h
[code]
SimulatedInstance.cpp
[code]
SimulatedInstance.h
[code]
SimulationTimer.cpp
[code]
SimulationTimer.h
[code]
UserInterface.cpp
[code]
UserInterface.h
[code]
version.h
[code]
Application version numbers
VertexArray.cpp
[code]
VertexArray.h
[code]