00001
00002 /*
00003 TSGL - Teddy Space Game Library
00004 Copyright (C) 2002 Timo Suoranta
00005 tksuoran@cc.helsinki.fi
00006
00007 This library is free software; you can redistribute it and/or
00008 modify it under the terms of the GNU Lesser General Public
00009 License as published by the Free Software Foundation; either
00010 version 2.1 of the License, or (at your option) any later version.
00011
00012 This library is distributed in the hope that it will be useful,
00013 but WITHOUT ANY WARRANTY; without even the implied warranty of
00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00015 Lesser General Public License for more details.
00016
00017 You should have received a copy of the GNU Lesser General Public
00018 License along with this library; if not, write to the Free Software
00019 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
00020
00021 $Id: Sight.h,v 1.1 2002/01/08 20:47:05 tksuoran Exp $
00022 */
00023
00024
00025 #ifndef TEDDY__SPACE_GAME__SIGHT_H
00026 #define TEDDY__SPACE_GAME__SIGHT_H
00027
00028
00029 #include "Teddy/PhysicalComponents/Area.h"
00030 using namespace Teddy::PhysicalComponents;
00031
00032
00033 namespace Teddy {
00034 namespace SpaceGame {
00035
00036
00038 class Sight : public Area {
00039 public:
00040 Sight();
00041 virtual ~Sight();
00042 virtual void place( int offset_x = 0, int offset_y = 0 );
00043
00044 // Renderable interface
00045 virtual void drawSelf();
00046
00047 protected:
00048 int size;
00049
00050 };
00051
00052
00053 }; // namespace SpaceGame
00054 }; // namespace Teddy
00055
00056
00057 #endif // TEDDY__SPACE_GAME__SIGHT_H
00058