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Sight.h

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00001 
00002 /*
00003     TSGL - Teddy Space Game Library
00004     Copyright (C) 2002 Timo Suoranta
00005     tksuoran@cc.helsinki.fi
00006 
00007     This library is free software; you can redistribute it and/or
00008     modify it under the terms of the GNU Lesser General Public
00009     License as published by the Free Software Foundation; either
00010     version 2.1 of the License, or (at your option) any later version.
00011 
00012     This library is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00015     Lesser General Public License for more details.
00016 
00017     You should have received a copy of the GNU Lesser General Public
00018     License along with this library; if not, write to the Free Software
00019     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00020 
00021     $Id: Sight.h,v 1.1 2002/01/08 20:47:05 tksuoran Exp $
00022 */
00023 
00024 
00025 #ifndef TEDDY__SPACE_GAME__SIGHT_H
00026 #define TEDDY__SPACE_GAME__SIGHT_H
00027 
00028 
00029 #include "Teddy/PhysicalComponents/Area.h"
00030 using namespace Teddy::PhysicalComponents;
00031 
00032 
00033 namespace Teddy     {
00034 namespace SpaceGame {
00035 
00036 
00038 class Sight : public Area {
00039 public:
00040     Sight();
00041     virtual ~Sight();
00042     virtual void place( int offset_x = 0, int offset_y = 0 );
00043 
00044     //  Renderable interface
00045     virtual void drawSelf();
00046 
00047 protected:
00048     int size;
00049 
00050 };
00051 
00052 
00053 };  //  namespace SpaceGame
00054 };  //  namespace Teddy
00055 
00056 
00057 #endif  //  TEDDY__SPACE_GAME__SIGHT_H
00058