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FrontierFile.h File Reference

#include "Teddy/SysSupport/Types.h"

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Namespaces

namespace  Teddy
namespace  Teddy::SpaceGame

Defines

#define FF_UNKNOWN   0
#define FF_LABEL_DEF   1
#define FF_LABEL_REF   2
#define FF_BYTE   3
#define FF_STRING   4


Define Documentation

#define FF_BYTE   3
 

Definition at line 39 of file FrontierFile.h.

Referenced by Teddy::SpaceGame::FrontierFile::get_byte(), Teddy::SpaceGame::FrontierFile::get_byte_low(), Teddy::SpaceGame::FrontierFile::get_label_def(), Teddy::SpaceGame::FrontierFile::get_label_ref(), Teddy::SpaceGame::FrontierFile::get_string(), Teddy::SpaceGame::FrontierFile::get_type(), Teddy::SpaceGame::FrontierMesh::parseElements(), Teddy::SpaceGame::FrontierMesh::parseNormals(), and Teddy::SpaceGame::FrontierMesh::parseVertices().

#define FF_LABEL_DEF   1
 

Definition at line 37 of file FrontierFile.h.

Referenced by Teddy::SpaceGame::FrontierFile::get_byte_low(), Teddy::SpaceGame::FrontierFile::get_label_def(), Teddy::SpaceGame::FrontierFile::get_label_ref(), Teddy::SpaceGame::FrontierFile::get_string(), and Teddy::SpaceGame::FrontierFile::get_type().

#define FF_LABEL_REF   2
 

Definition at line 38 of file FrontierFile.h.

Referenced by Teddy::SpaceGame::FrontierFile::get_byte_low(), Teddy::SpaceGame::FrontierFile::get_label_def(), Teddy::SpaceGame::FrontierFile::get_label_ref(), Teddy::SpaceGame::FrontierFile::get_string(), and Teddy::SpaceGame::FrontierFile::get_type().

#define FF_STRING   4
 

Definition at line 40 of file FrontierFile.h.

Referenced by Teddy::SpaceGame::FrontierFile::get_byte(), Teddy::SpaceGame::FrontierFile::get_byte_low(), Teddy::SpaceGame::FrontierFile::get_label_def(), Teddy::SpaceGame::FrontierFile::get_label_ref(), Teddy::SpaceGame::FrontierFile::get_string(), and Teddy::SpaceGame::FrontierFile::get_type().

#define FF_UNKNOWN   0
 

Definition at line 36 of file FrontierFile.h.

Referenced by Teddy::SpaceGame::FrontierFile::get_byte_low(), Teddy::SpaceGame::FrontierFile::get_label_def(), Teddy::SpaceGame::FrontierFile::get_label_ref(), and Teddy::SpaceGame::FrontierFile::get_string().