#include "config.h"
#include "Teddy/Graphics/View.h"
#include "Teddy/Imports/LWMesh.h"
#include "Teddy/Materials/Material.h"
#include "Teddy/Materials/Light.h"
#include "Teddy/Maths/Vector.h"
#include "Teddy/Maths/Vector4.h"
#include "Teddy/Models/Line.h"
#include "Teddy/Models/Vertex.h"
#include "Teddy/Models/Grid.h"
#include "Teddy/Models/Torus.h"
#include "Teddy/Models/Tube.h"
#include "Teddy/PhysicalComponents/ConsoleStream.h"
#include "Teddy/PhysicalComponents/Projection.h"
#include "Teddy/Scenes/Camera.h"
#include "Teddy/Scenes/PostElement.h"
#include "Teddy/Scenes/Scene.h"
#include "Teddy/SpaceGame/CollisionGroup.h"
#include "Teddy/SpaceGame/ComputerShip.h"
#include "Teddy/SpaceGame/ObjectManager.h"
#include "Teddy/SpaceGame/PlayerShip.h"
#include "Teddy/SpaceGame/ShipCamera.h"
#include "Teddy/SpaceGame/ShipType.h"
#include "Teddy/SpaceGame/Root.h"
#include "Teddy/SysSupport/Messages.h"
#include <cstdio>
Include dependency graph for ObjectManager.cpp:
Go to the source code of this file.
Namespaces | |
namespace | Teddy |
namespace | Teddy::SpaceGame |
Defines | |
#define | PITCH_CONST (float)( 1.0f * M_2_PI/1000000.0f ) |
#define | ROLL_CONST (float)( 1.0f * M_2_PI/1000000.0f ) |
#define | MAX_PITCH (float)( 250.0f * M_2_PI/1000000.0f ) |
#define | MAX_ROLL (float)( 250.0f * M_2_PI/1000000.0f ) |
#define | ACCEL_CONST (float)( 0.0020f) |
#define | MAX_SPEED (float)( 6.5000f) |
#define | LX 20000 |
#define | LY 50000 |
#define | LZ 20000 |
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Definition at line 66 of file ObjectManager.cpp. Referenced by Teddy::SpaceGame::ObjectManager::addObjects(). |
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Definition at line 64 of file ObjectManager.cpp. Referenced by Teddy::SpaceGame::ObjectManager::addObjects(). |
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Definition at line 65 of file ObjectManager.cpp. Referenced by Teddy::SpaceGame::ObjectManager::addObjects(). |
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Definition at line 67 of file ObjectManager.cpp. Referenced by Teddy::SpaceGame::ObjectManager::addObjects(). |
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Definition at line 62 of file ObjectManager.cpp. Referenced by Teddy::SpaceGame::ObjectManager::addObjects(). |
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Definition at line 63 of file ObjectManager.cpp. Referenced by Teddy::SpaceGame::ObjectManager::addObjects(). |