#include <AudioManager.h>
Collaboration diagram for Teddy::SpaceGame::AudioManager:
Public Methods | |
AudioManager (Root *root) | |
void | playWav (void *chunk) |
void | playCrash () |
void | playExplode () |
void | playHitEm () |
void | playHyper () |
void | playPulse () |
Protected Attributes | |
Root * | root |
Definition at line 40 of file AudioManager.h.
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Definition at line 70 of file AudioManager.cpp. References crash, explode, hit_em, hyper, NativeMidiSong, pulse, RO_AUDIO, and root. |
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Definition at line 122 of file AudioManager.cpp. |
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Definition at line 123 of file AudioManager.cpp. |
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Definition at line 124 of file AudioManager.cpp. |
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Definition at line 125 of file AudioManager.cpp. |
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Definition at line 126 of file AudioManager.cpp. |
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Definition at line 129 of file AudioManager.cpp. References RO_AUDIO, and root. Referenced by playCrash(), playExplode(), playHitEm(), playHyper(), and playPulse(). |
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Definition at line 53 of file AudioManager.h. Referenced by AudioManager(), and playWav(). |