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Teddy::SpaceGame::RoamInstance Member List

This is the complete list of members for Teddy::SpaceGame::RoamInstance, including all inherited members.
applyCollision(CollisionInstance *mi)Teddy::SpaceGame::CollisionInstance [virtual]
collision_groupTeddy::SpaceGame::CollisionInstance
collisionCheck(CollisionInstance *mi)Teddy::SpaceGame::RoamInstance [virtual]
CollisionInstance(const char *name, Mesh *mesh=NULL)Teddy::SpaceGame::CollisionInstance
drawImmediate(Projection *p)Teddy::SpaceGame::RoamInstance [virtual]
lock()Teddy::SpaceGame::Simulated [virtual]
mutexTeddy::SpaceGame::Simulated [protected]
RoamInstance(const char *name, Mesh *mesh)Teddy::SpaceGame::RoamInstance
setCollisionGroup(CollisionGroup *cg)Teddy::SpaceGame::CollisionInstance
Simulated()Teddy::SpaceGame::Simulated
SimulatedInstance(const char *name, Mesh *mesh=NULL)Teddy::SpaceGame::SimulatedInstance
tick()Teddy::SpaceGame::CollisionInstance [virtual]
tick_local_rotationTeddy::SpaceGame::SimulatedInstance
tick_local_rotation_deltaTeddy::SpaceGame::SimulatedInstance
tick_rotationTeddy::SpaceGame::SimulatedInstance
tick_rotation_deltaTeddy::SpaceGame::SimulatedInstance
tick_translationTeddy::SpaceGame::SimulatedInstance
tick_translation_deltaTeddy::SpaceGame::SimulatedInstance
unlock()Teddy::SpaceGame::Simulated [virtual]
~CollisionInstance()Teddy::SpaceGame::CollisionInstance [virtual]
~Simulated()Teddy::SpaceGame::Simulated [virtual]
~SimulatedInstance()Teddy::SpaceGame::SimulatedInstance [virtual]